experimental

zombie.jpg

Alarmingly These Are Not Lovesick Zombies

author

Jason Nelson

date

2007

project description

Within every action/day/object/space is a zombie, a relentless/monotone force/dullness which can kill with a touch. this game/artwork lets you love/kill these everyday zombies. oh and with each level won, you are painfully exposed to my theories on what makes games so darnish compelling and so forth and on. The Zombies: catwalks zombies and the critical glances/stabs of fashion (from spiderheads) traffic zombies and the reshuffled anger of gears/wheels (slow destination or roadkill) statistical zombies and those numbers which mean more you (than you yourself)
gamegame4.jpg

game, game, game and again game

author

Jason Nelson

date

2008

project description

Game, game, game and again game is a digital poem, a retro-game, an anti-design statement and a personal exploration. Much of the western world’s surroundings, belief systems, and designed culture-game-scapes, create the built illusion of clean lines and definitive choice, cold narrow pathways of five colors, three body sizes and capsule philosophy. Within net/new media art the techno-filter extends these straight lines into exacting geometries and smooth bit rates.